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在 Flutter 里使用 Stream

前言

在 Flutter 中有两种处理异步操作的方式 FutureStreamFuture 用于处理单个异步操作,Stream 用来处理连续的异步操作。比如往水杯倒水,将一个水杯倒满为一个 Future,连续的将多个水杯倒满就是 Stream

water-fill

Stream 详解

Stream 是一个抽象类,用于表示一序列异步数据的源。它是一种产生连续事件的方式,可以生成数据事件或者错误事件,以及流结束时的完成事件。

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abstract class Stream<T> {
Stream();
}

Stream 分单订阅流和广播流。

单订阅流在发送完成事件之前只允许设置一个监听器,并且只有在流上设置监听器后才开始产生事件,取消监听器后将停止发送事件。即使取消了第一个监听器,也不允许在单订阅流上设置其他的监听器。广播流则允许设置多个监听器,也可以在取消上一个监听器后再次添加新的监听器。

Stream 有同步流和异步流之分。

它们的区别在于同步流会在执行 addaddErrorclose 方法时立即向流的监听器 StreamSubscription 发送事件,而异步流总是在事件队列中的代码执行完成后在发送事件。

Stream 家族

StreamController

带有控制流方法的流。 可以向它的流发送数据,错误和完成事件,也可以检查数据流是否已暂停,是否有监听器。sync 参数决定这个流是同步流还是异步流。

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abstract class StreamController<T> implements StreamSink<T> {
Stream<T> get stream;
/// ...
}

StreamController _streamController = StreamController(
onCancel: () {},
onListen: () {},
onPause: () {},
onResume: () {},
sync: false,
);

StreamSink

流事件的入口。提供 addaddErroraddStream 方法向流发送事件。

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abstract class StreamSink<S> implements EventSink<S>, StreamConsumer<S> {
Future close();
/// ...
Future get done;
}

StreamSubscription

流的监听器。提供 cacenlpause, resume 等方法管理。

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abstract class StreamSubscription<T> {
/// ...
}

StreamSubscription subscription = StreamController().stream.listen(print);
subscription.onDone(() => print('done'));

StreamBuilder

使用流数据渲染 UI 界面的部件。

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StreamBuilder(
// 数据流
stream: stream,
// 初始数据
initialData: 'loading...',
builder: (context, AsyncSnapshot snapshot) {
// AsyncSnapshot 对象为数据快照,缓存了当前数据和状态
// snapshot.connectionState
// snapshot.data
if (snapshot.hasData) {
Map data = snapshot.data;
return Text(data),
}
return CircularProgressIndicator();
},
)

创建 Stream

在 Dart 有几种方式创建 Stream

  1. 从现有的生成一个新的流 Stream,使用 mapwheretakeWhile 等方法。
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// 整数流
Stream<int> intStream = StreamController<int>().stream;
// 偶数流
Stream<int> evenStream = intStream.where((int n) => n.isEven);
// 两倍流
Stream<int> doubleStream = intStream.map((int n) => n * 2);
// 数字大于 10 的流
Stream<int> biggerStream = intStream.takeWhile((int n) => n > 10);
  1. 使用 async* 函数。
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Stream<int> countStream(int to) async* {
for (int i = 1; i <= to; i++) {
yield i;
}
}

Stream stream = countStream(10);
stream.listen(print);
  1. 使用 StreamController
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StreamController<Map> _streamController = StreamController(
onCancel: () {},
onListen: () {},
onPause: () {},
onResume: () {},
sync: false,
);

Stream _stream = _streamController.stream;
  1. 使用 Future 对象生成
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Future<int> _delay(int seconds) async {
await Future.delayed(Duration(seconds: seconds));
return seconds;
}

List<Future> futures = [];
for (int i = 0; i < 10; i++) {
futures.add(_delay(3));
}

Stream _futuresStream = Stream.fromFutures(futures);

应用 Stream

Stream Counter

把 Flutter 的默认项目改用 Stream 实现

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import 'dart:async';
import 'package:flutter/material.dart';

class StreamCounter extends StatefulWidget {
@override
_StreamCounterState createState() => _StreamCounterState();
}

class _StreamCounterState extends State<StreamCounter> {
// 创建一个 StreamController
StreamController<int> _counterStreamController = StreamController<int>(
onCancel: () {
print('cancel');
},
onListen: () {
print('listen');
},
);

int _counter = 0;
Stream _counterStream;
StreamSink _counterSink;

// 使用 StreamSink 向 Stream 发送事件,当 _counter 大于 9 时调用 close 方法关闭流。
void _incrementCounter() {
if (_counter > 9) {
_counterSink.close();
return;
}
_counter++;
_counterSink.add(_counter);
}

// 主动关闭流
void _closeStream() {
_counterStreamController.close();
}

@override
void initState() {
super.initState();
_counterSink = _counterStreamController.sink;
_counterStream = _counterStreamController.stream;
}

@override
void dispose() {
super.dispose();
_counterSink.close();
_counterStreamController.close();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Stream Counter'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('You have pushed the button this many times:'),
// 使用 StreamBuilder 显示和更新 UI
StreamBuilder<int>(
stream: _counterStream,
initialData: _counter,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
return Text(
'Done',
style: Theme.of(context).textTheme.bodyText2,
);
}

int number = snapshot.data;
return Text(
'$number',
style: Theme.of(context).textTheme.bodyText2,
);
},
),
],
),
),
floatingActionButton: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
SizedBox(width: 24.0),
FloatingActionButton(
onPressed: _closeStream,
tooltip: 'Close',
child: Icon(Icons.close),
),
],
),
);
}
}

NetWork Status

监听手机的网络链接状态,首先添加 connectivity 插件

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dependencies:
connectivity: ^0.4.8+2
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import 'dart:async';
import 'package:connectivity/connectivity.dart';
import 'package:flutter/material.dart';

class NetWorkStatus extends StatefulWidget {
@override
_NetWorkStatusState createState() => _NetWorkStatusState();
}

class _NetWorkStatusState extends State<NetWorkStatus> {
StreamController<ConnectivityResult> _streamController = StreamController();
StreamSink _streamSink;
Stream _stream;
String _result;

void _checkStatus() async {
final ConnectivityResult result = await Connectivity().checkConnectivity();

if (result == ConnectivityResult.mobile) {
_result = 'mobile';
} else if (result == ConnectivityResult.wifi) {
_result = 'wifi';
} else if (result == ConnectivityResult.none) {
_result = 'none';
}

setState(() {});
}

@override
void initState() {
super.initState();
_stream = _streamController.stream;
_streamSink = _streamController.sink;
_checkStatus();
Connectivity().onConnectivityChanged.listen(
(ConnectivityResult result) {
_streamSink.add(result);
},
);
}

@override
dispose() {
super.dispose();
_streamSink.close();
_streamController.close();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Network Status'),
),
body: Center(
child: StreamBuilder<ConnectivityResult>(
stream: _stream,
builder: (context, AsyncSnapshot snapshot) {
if (snapshot.hasData) {
if (snapshot.data == ConnectivityResult.mobile) {
_result = 'mobile';
} else if (snapshot.data == ConnectivityResult.wifi) {
_result = 'wifi';
} else if (snapshot.data == ConnectivityResult.none) {
return Text('还没有链接网络');
}
}

if (_result == null) {
return CircularProgressIndicator();
}

return ResultText(_result);
},
),
),
);
}
}

class ResultText extends StatelessWidget {
final String result;

const ResultText(this.result);

@override
Widget build(BuildContext context) {
return RichText(
text: TextSpan(
style: TextStyle(color: Colors.black),
text: '正在使用',
children: [
TextSpan(
text: ' $result ',
style: TextStyle(
color: Colors.red,
fontSize: 20.0,
fontWeight: FontWeight.bold,
),
),
TextSpan(text: '链接网络'),
],
),
);
}
}

Random Article

请求网络数据创建流

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dependencies:
dio: ^3.0.9
flutter_html: ^0.11.1
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import 'dart:async';

import 'package:dio/dio.dart';
import 'package:flutter/material.dart';
import 'package:flutter_html/flutter_html.dart';

class RandomArticle extends StatefulWidget {
@override
_RandomArticleState createState() => _RandomArticleState();
}

class _RandomArticleState extends State<RandomArticle> {
static Dio _dio = Dio(
BaseOptions(baseUrl: 'https://interface.meiriyiwen.com'),
);

static Future<Map> _getArticle() async {
Response response = await _dio.get(
'/article/random',
queryParameters: {"dev": 1},
);

final data = response.data['data'];
return data;
}

Stream<Map> _futuresStream;

@override
void initState() {
List<Future<Map>> futures = [];
for (int i = 0; i < 10; i++) {
// 添加 Future
futures.add(_getArticle());
}

// 生成 Stream
_futuresStream = Stream<Map>.fromFutures(futures);
super.initState();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Random Article')),
body: SingleChildScrollView(
child: Center(
child: StreamBuilder<Map>(
stream: _futuresStream,
builder: (context, AsyncSnapshot snapshot) {
if (snapshot.hasData) {
Map article = snapshot.data;

return Container(
child: Column(
children: <Widget>[
SizedBox(height: 24.0),
Text(
article['title'],
style: TextStyle(fontSize: 24.0),
),
Padding(
padding: const EdgeInsets.only(
top: 12.0,
left: 12.0,
right: 12.0,
bottom: 60.0,
),
child: Html(
data: article['content'],
),
),
],
),
);
}
return CircularProgressIndicator();
},
),
),
),
);
}
}

Broadcast Stream

使用广播流

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import 'dart:async';

import 'package:flutter/material.dart';

class BroadcastStream extends StatefulWidget {
@override
_BroadcastStreamState createState() => _BroadcastStreamState();
}

class _BroadcastStreamState extends State<BroadcastStream> {
StreamController<int> _streamController = StreamController<int>.broadcast();
StreamSubscription _subscription1;
StreamSubscription _subscription2;
StreamSubscription _subscription3;

int _count = 0;
int _s1 = 0;
int _s2 = 0;
int _s3 = 0;

@override
void initState() {
_subscription1 = _streamController.stream.listen((n) {
setState(() {
_s1 += 1;
});
});

_subscription2 = _streamController.stream.listen((n) {
setState(() {
_s2 += 2;
});
});

_subscription3 = _streamController.stream.listen((n) {
setState(() {
_s3 -= 1;
});
});

super.initState();
}

void _add() {
if (_count > 10) {
// 大于 10 时停止第一个订阅
_subscription1.cancel();
}
_count++;
_streamController.add(_count);
}

@override
void dispose() {
super.dispose();
_streamController.close();
_subscription1.cancel();
_subscription2.cancel();
_subscription3.cancel();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Broadcast Stream'),
),
body: Container(
width: double.infinity,
height: MediaQuery.of(context).size.height,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Text('Count: $_count'),
SizedBox(height: 12.0),
Text('S1: $_s1'),
SizedBox(height: 12.0),
Text('S2: $_s2'),
SizedBox(height: 12.0),
Text('S3: $_s3'),
SizedBox(height: 12.0),
FloatingActionButton(
onPressed: _add,
child: Icon(Icons.plus_one),
),
],
),
),
);
}
}

总结

Stream 是处理异步编程的方式之一,它提供一个了异步的事件序列,并在你准备好接受时发送。在 Dart 中流分为同步流和异步流,以及单订阅流和广播流,有多种方式创建 Stream

参考

异步编程:使用 stream

在 Dart 里使用 Stream

全面深入理解Stream

Building a Widget with StreamBuilder

StreamBuilder (Flutter 本周小部件)

Dart Streams - 聚焦 Flutter

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